5 Ways to Stop the Puppet in FNAF 2

5 Ways to Stop the Puppet in FNAF 2

In the sinister realm of Five Nights at Freddy’s 2, the Puppet, a hauntingly enigmatic animatronic, poses a formidable threat to your survival. Its deadly gaze and relentless pursuit can strike terror into the hearts of even the most intrepid nightguards. However, with careful strategy, it is possible to outwit this formidable foe and secure your safety. By understanding its movements, exploiting its weaknesses, and implementing the right tactics, you can overcome this spectral adversary and emerge victorious from the treacherous halls of the pizzeria.

The Puppet’s movements are governed by a complex AI algorithm, granting it a seemingly omniscient awareness of your whereabouts. It constantly patrols the building, its mournful melody echoing through the darkened corridors. To anticipate its arrival, pay close attention to the sound cues it emits. The clatter of its wooden joints and the faint hum of its music box will alert you to its presence. If it draws too near, swiftly retreat to the nearest safe room to avoid its deadly embrace.

Despite its formidable nature, the Puppet does possess a few exploitable weaknesses. Its pursuit is relentless, but it can be temporarily distracted by the prize box located in the Kids’ Cove area. Activating this distraction briefly halts its persistent advance, providing you with precious time to reposition yourself or escape to a secure location. Additionally, the Puppet’s movements are hindered by the music box located in the Prize Corner room. By winding up this music box, you can temporarily immobilize the Puppet, preventing it from further pursuit. Once the music box’s melody fades, however, the Puppet will resume its relentless hunt, so be vigilant and prepared to react swiftly.

Understanding the Puppet’s Mechanics

The Puppet, also known as The Marionette, is one of the most enigmatic and challenging antagonists in Five Nights at Freddy’s 2. Understanding its unique mechanics is crucial for survival.

The Puppet’s AI is distinct from other animatronics in the game. It operates on a timer system that progresses through three distinct phases:

**Phase 1: Music Box Check**

– The Puppet remains inactive as long as the Music Box in the Prize Corner is wound up.

**Phase 2: Hallway Patrol**

– If the Music Box stops playing, the Puppet will exit its hiding spot in the Prize Corner and start patrolling the hallway.

**Phase 3: Attack**

– If the Puppet reaches the Office, it will jump on the player’s face, resulting in a jumpscare and an automatic game over.

Additionally, the Puppet’s behavior is influenced by several factors, including the game difficulty, how often the player checks the Monitor, and the status of the ventilation system.

Identifying the Puppet’s Weaknesses

Weakness 1: Jack-in-the-Box

The Puppet is highly vulnerable to the Jack-in-the-Box item. When activated, the Jack-in-the-Box will emit a loud sound, startling the Puppet and causing it to retreat to its original position. Repeated use of the Jack-in-the-Box can effectively deter the Puppet’s movement and prevent it from entering the office.

Weakness 2: Music Box

The Music Box is a crucial tool in countering the Puppet. It must be wound up periodically to emit a calming melody that distracts the Puppet. By keeping the Music Box wound up, players can prevent the Puppet from leaving its space and entering the office. However, players must be vigilant, as the Music Box will eventually run down, and the Puppet will become active again. A detailed table summarizing the key characteristics of the Music Box is provided below:

Characteristic Details
Wind-Up Duration Approximately 30 seconds
Calming Effect Prevents the Puppet from moving
Run-Down Time Approximately 10 seconds before the Puppet becomes active
Visual Indicator The lid of the Music Box lifts and closes as it winds down

Using Limited Flashlight Power Wisely

The flashlight is your primary tool for defending against the Puppet in FNAF 2. However, its power is limited, so you need to use it wisely. Here are some tips:

1. Don’t use the flashlight constantly.

Only use the flashlight when you need to check on the Puppet. If you keep it on all the time, it will run out of power quickly.

2. Use short bursts of light.

When you do use the flashlight, don’t hold it down for long periods of time. Instead, use short bursts of light to check on the Puppet and then turn it off again.

3. Prioritize checking the Prize Corner and the Left Vent.

The Puppet can appear in either of these two locations, so it’s important to check them regularly with your flashlight. If you see the Puppet in either of these locations, shine the flashlight on it to make it retreat. Note that you must flash the light on the Puppet immediately after it appears or it’ll continue to advance on you.

| Location | Frequency |
|—|—|
| Prize Corner | Every 5 seconds |
| Left Vent | Every 10 seconds |

Managing the Music Box

The Music Box is a crucial element in keeping the Puppet at bay in Five Nights at Freddy’s 2. It must be rewound periodically to prevent the Puppet from escaping its box and initiating an attack. Here’s a detailed guide on how to manage the Music Box effectively:

1. Locate the Music Box

The Music Box is located in the Prize Corner room, adjacent to the Main Stage. It resembles a large, red music box with a keyhole.

2. Check the Music Box Regularly

Keep an eye on the Music Box throughout the night. When the music stops, or the lid starts to open, it’s time to rewind it.

3. Wind the Music Box

Click on the Music Box to interact with it. Hold down the left mouse button and drag the cursor clockwise to wind it. The Music Box will play a tune as it’s being rewound.

4. Rewind Interval

The Music Box needs to be rewound every 15-20 seconds to keep the Puppet contained. Here’s a detailed breakdown of the approximate rewind intervals based on the music box’s behavior:

Music Box Behavior Rewind Interval
Lid remains closed 15-17 seconds
Lid partially open 12-15 seconds
Lid almost fully open 9-12 seconds

Remember to stay vigilant and rewind the Music Box promptly to prevent the Puppet from escaping and causing a jumpscare.

Distracting the Puppet with a Sound Device

The Puppet can be deterred from attacking by using sound devices. These devices emit a high-pitched noise that can distract or disorient the puppet, causing it to momentarily stop its movement. There are several sound devices that can be used to distract the Puppet, including:

Flashlight

The flashlight can emit a loud noise that can distract the Puppet. To use the flashlight as a sound device, simply shine it at the Puppet when it is approaching. The noise will cause the Puppet to stop moving for a short period of time, giving you a chance to escape or attack.

Music Box

The music box is a more effective sound device than the flashlight. When activated, the music box will play a lullaby that will distract the Puppet for a longer period of time. To use the music box, simply wind it up and place it in a strategic location. The Puppet will be drawn to the music and will stay in the area until the music stops.

Balloon Boy’s Static

Balloon Boy will emit static when he moves, This noise will distract the Puppet and will cause it to stop moving for a short period of time. To use Balloon Boy’s static to distract the Puppet, simply have him move around the area. The Puppet will be drawn to the noise and will follow Balloon Boy, giving you a chance to escape or attack.

Sound Device Effectiveness Duration
Flashlight Moderate Short
Music Box High Long
Balloon Boy’s Static Moderate Short

Keeping the Puppet Out of the Office

The Puppet is a formidable animatronic in Five Nights at Freddy’s 2, and keeping it out of the office is crucial for survival. Here are some effective strategies:

1. Monitor the Music Box

The Puppet is attracted to the music box. Keep it wound up to prevent the Puppet from leaving its box and entering the office.

2. Use the Flashlight Wisely

The Puppet is drawn to the flashlight beam. Use it sparingly to check hallways and deter the Puppet from approaching.

3. Close the Vents

The Puppet can enter the office through the vents. Close them whenever possible to block its path.

4. Keep the Mask On

The Puppet will attack if it sees your face. Keep your mask on at all times to avoid detection.

5. Listen for Footsteps

The Puppet makes distinct footsteps. Listen for them carefully to anticipate its movements and take appropriate action.

6. Use the Empty Freddy Head

When the Puppet appears in the office, don the empty Freddy Fazbear head to ward it off. Keep it on until the Puppet retreats or the night ends. This strategy requires careful timing and execution. Here are some tips:

Step Description
1 Put on the Freddy head when the Puppet is close to the office door.
2 Face the door and remain still.
3 Keep the head on for several seconds or until the Puppet moves away.
4 Remove the head and check for any other animatronics before proceeding.

Utilizing Stealth to Evade the Puppet

The Puppet is a formidable animatronic in Five Nights at Freddy’s 2. With its erratic and unpredictable movement patterns, players must exercise utmost caution to avoid encounters. Employing stealth tactics is crucial to outwit this formidable foe:

1. Avoid Contact

The Puppet will trigger if a player maintains eye contact for too long. By swiftly averting your gaze or blocking its view, you can prevent it from attacking.

2. Listen for Cues

The Puppet’s Music Box plays a distinct melody. Listen attentively for its tune and immediately return to wind it up, preventing its activation.

3. Monitor the Camera

Keep a close eye on the cameras, particularly in the Prize Corner. The Puppet’s presence will be indicated by its empty chair or its movement towards the office.

4. Utilize the Flashlight

The flashlight can temporarily stun the Puppet if it enters the office. By swiftly shining the light, you can force it to retreat and gain valuable seconds.

5. Close the Doors

Should the Puppet approach the office, swiftly close the left or right door to prevent its entry. However, be mindful of power consumption.

6. Seek Refuge in the Closet

In dire situations, hiding in the closet can protect you from the Puppet’s jump scare. However, this tactic should be used sparingly, as the Puppet will eventually find you.

7. The Music Box Maintenance Table

The Music Box requires winding every 30 seconds. To optimize your strategy, consider the timing of your rotations. The following table outlines the ideal intervals for winding the Music Box:

Camera Wind Timing
Prize Corner 15 seconds
Game Area 23 seconds
Kid’s Cove 33 seconds

Strategizing with Friends (Multiplayer)

In multiplayer mode, you can join forces with up to three friends to take on the Puppet. Effective communication and coordination are crucial for success. Here’s a detailed plan for strategizing with your team:

1. Assign Roles:

Divide tasks among team members. One person can focus on flashlight monitoring, while others keep an eye on the vents and doors.

2. Establish a Communication System:

Decide on a clear code or signal to alert teammates about the Puppet’s location or imminent jumpscare. This could be a simple phrase or a specific sound.

4. Divide and Conquer:

Spread team members across different areas of the room to increase visibility and cover more ground.

5. Prioritize Puppet Control:

If the Puppet manages to get into the room, focus on using the flashlight to keep it at bay. This will give other team members time to close doors or wind the music box.

6. Monitor Flashlight Battery:

Stay attentive to the power levels of your flashlight. When the battery is running low, it’s crucial to swap places with a teammate who has more power.

7. Coordinate Door Usage:

Keep doors closed as much as possible, but don’t all close doors at the same time. This will prevent the Puppet from bypassing a door if one of them is left open.

8. Wind the Music Box Effectively:

This subsection is worth expanding on due to its critical importance in controlling the Puppet. Here are specific strategies for winding the music box efficiently:

  • Communicate Clearly: Ensure everyone knows who is responsible for winding the music box at any given time.
  • Delegate a Dedicated Winder: Consider assigning one team member as the primary music box winder to minimize confusion.
  • Prioritize Music Box Winding: If the Puppet is active, focus on winding the music box constantly. This will keep it away and prevent jumpscares.
  • Be Aware of Timing: Monitor the crank animation carefully and wind the box as soon as it shows signs of stopping.
  • Alert Teammates: Communicate to your team when the music box is about to stop so they can focus on shutting doors or using the flashlight.

Exploiting Glitches and Bugs

Taking advantage of glitches and bugs is a strategy to stop The Puppet in FNAF 2. These exploitable glitches and bugs include:

1. Flashlight Glitch

Pressing the flashlight button rapidly can delay The Puppet’s movement, giving you extra time to act.

2. Music Box Glitch

If you stand in front of the Music Box and repeatedly press the ‘Use’ button, you can prevent The Puppet from leaving the Prize Corner.

3. Vent Bypass

If you quickly enter and exit a vent while The Puppet is nearby, it may reset its pathfinding, causing it to temporarily ignore you.

4. Corner Glitch

Standing in the corner of a room can block The Puppet’s path, forcing it to turn and walk away.

5. Door Closure Bug

If you close a door just as The Puppet is about to enter, it may become stuck outside the room.

6. Phantom Glitch

In the rare event that The Puppet appears as a Phantom, it will not be able to attack.

7. Flashlight Delay

Shining the flashlight at The Puppet while it is moving can stun it for a short time.

8. Noise Glitch

Making noise by opening and closing doors or using the global music box can attract The Puppet and distract it from its path.

9. Breathing Trick

As the Puppet is sensitive to changes in breathing patterns, by controlling your breathing and taking deep breaths at certain intervals, you can manipulate its behavior. By exhaling every time the Puppet moves, its pathfinding can be disrupted, allowing you to gain an advantage. This technique requires practice and a keen sense of timing to execute effectively.

Advanced Techniques for Seasoned Players

1. Music Box Manipulation

Mastering the timing of the music box is crucial. When the Puppet’s laugh is audible, quickly wind it up and release it immediately after the laughter stops. This technique prevents the Puppet from leaving the Prize Corner.

2. Ventilation Shaft Jumpscare Avoidance

While navigating the ventilation shafts, listen for the Puppet’s breathing. When you hear it intensify, quickly jump back into the office and shine the light at the entrance. This will force the Puppet to retreat.

3. Vent Snare

If the Puppet enters the ventilation shaft, use the snare to capture it. Make sure to first check if the Puppet is in the correct vent before deploying the snare, as it can only be used once.

4. Controlled Puppet Glitching

Seasoned players can intentionally glitch the Puppet’s movement by briefly switching to the mask while it’s advancing. This can delay its progress or even cause it to get stuck.

5. Light Spamming

Constantly shining the light at the Puppet’s face can slow it down slightly. However, be cautious not to use this technique too frequently, as it can deplete your power faster.

6. Camera Tracking

Always keep an eye on the Puppet’s movements through the cameras. If the Puppet leaves the Prize Corner and is moving towards your office, take immediate action.

7. Power Conservation

Proper power management is essential. Check the power level frequently and prioritize using the flashlight and ventilation shafts only when necessary.

8. Phantom Freddy Distraction

If you encounter Phantom Freddy, he can be used to distract the Puppet. Shine the light on Phantom Freddy to draw the Puppet’s attention away from you.

9. Vent Flashlight Check

When checking the vents, use the flashlight’s battery sparingly. If you see the Puppet in the vent, only shine the light briefly to confirm its presence.

10. Vent Flashlight Timer

Calculate the exact timing required to check the vents thoroughly while conserving flashlight battery. Time your flashlight usage precisely to check all six vents within the limited power duration.

Vent Flashlight Time
Left Vent 0.5 seconds
Right Vent 0.5 seconds
Upper Left Vent 1 second
Upper Right Vent 1 second
Lower Left Vent 1 second
Lower Right Vent 1 second

How to Stop the Puppet in FNAF 2

The Puppet is one of the most challenging animatronics to deal with in Five Nights at Freddy’s 2. This guide will provide you with detailed strategies on how to stop the Puppet from attacking you.

To stop the Puppet, you must first locate it on the Prize Corner camera. If you see it standing in the corner, you must immediately put on the Freddy Fazbear head. This will cause the Puppet to retreat. You must keep the head on until the Puppet is gone. If you take the head off too early, the Puppet will attack you.

If the Puppet is already in your office, you must quickly close the left door. This will prevent the Puppet from entering your office. You must keep the door closed until the Puppet is gone. If you open the door too early, the Puppet will attack you.

These are the two main strategies for stopping the Puppet in FNAF 2. By following these steps, you can increase your chances of surviving the night.

People Also Ask About How to Stop the Puppet FNAF 2

What happens if the Puppet jumpscares you?

If the Puppet jumpscares you, you will lose the game. The Puppet’s jumpscare is one of the most iconic in the entire Five Nights at Freddy’s series.

Can you stop the Puppet from appearing?

No, you cannot stop the Puppet from appearing. However, you can make it less likely to appear by keeping the music box wound up and avoiding looking at it on the cameras.

Is the Puppet a boy or a girl?

The Puppet’s gender is unknown. However, many fans believe that the Puppet is a boy.